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Late Night at the Pier

Project Type

Role

Date

Team

Game Design

Player character designer/artist | Gameplay designer

January 2021 - May 2021

Emilio Arias | Programmer

Amanda Carr | Programmer

Jack Kling | Environment Artist/Gameplay Designer

Theo Kurokawa | Character Artist

Jacob Wolfe | Sound Designer 

Late Night at the Pier is a mellow beat-em-up, where the player punches enemies to the beat of the music.

 

This rhythm, beat-em-up mashup was the project my team and I worked on in my first Integrated Game Studio class. Over the course of the semester, our goal was to create a prototype of an original game. Since we were creating a rhythm game, this project gave my team the additional opportunity to collaborate with a sound designer from another university.

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